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 Post subject: DCM KS2014 LAUNCHES SEPT 29th!
PostPosted: Sat Jul 19, 2014 9:41 am 
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This was spoiled last week to our KS backers, the Orc Shaman! Patrick Keith did a wonderful job in sculpting our first preview, and we look forward to revealing everything else he's done for us in due time. :)

We hope you like her as much as we do. She's great as a spearfighter, skirmisher, raider or shaman figure.

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More to come. :tiphat:

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 Post subject: Re: KS2014 Orc Shaman
PostPosted: Sat Jul 19, 2014 7:16 pm 
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Today's update was a public announcement about rewards, Early Bird and Loyalty. More info found here

https://www.kickstarter.com/projects/dungeoncrawler/dungeon-crawler-fantasy-miniatures/posts/919286

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 Post subject: Re: KS2014 News
PostPosted: Thu Jul 31, 2014 11:18 pm 
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New update today is on our first sculpt by James van Schaik, the Goblin Rider.

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 Post subject: Re: KS2014 News
PostPosted: Thu Aug 07, 2014 11:15 am 
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Newest update today, the Dwarf Rider.

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 Post subject: Re: KS2014 News
PostPosted: Thu Aug 14, 2014 10:10 am 
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New badges this week. :D

Image Image Image Image Image

and interchangeable riders!

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 Post subject: Re: KS2014 News
PostPosted: Thu Aug 21, 2014 1:24 pm 
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Todays reveal shows us the Imp and a new badge!

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What's a Dungeon Crawler Imp? Nope, it's not Peter Dinklage, nor is it a small red winged demon. They are essentially a mischievous Fae-traced folk akin to Elves, but much more suited to living amongst humans as they can handle industry in moderation and they like communities in general (somewhat similar to Mere cats). They have an affinity for animals, innate magic and are high energy. An Imp stands around 3' tall. They might be considered similar in appearance to a Gnome, Kender or Halfling from other fantasy worlds, and that works just fine with us. Small humanoids everywhere need a representative too!

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 Post subject: Re: KS2014 News
PostPosted: Thu Aug 21, 2014 1:44 pm 
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I am confident in saying that Sept 22nd will be when the new KS will launch. *crosses fingers*

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 Post subject: Re: KS2014 News
PostPosted: Fri Aug 29, 2014 12:10 pm 
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New reveal, Kobold Rider!

https://www.kickstarter.com/projects/dungeoncrawler/dungeon-crawler-fantasy-miniatures/posts/962296

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Kobold what now? Yep, Kobolds are rat-men, 3' to 3.5' tall rat-men. Call em what you like, mouselings or whatever, they're grungy scurvy-ridden trap-laying critters! This one is armed with a crossbow and I imagine it's probably laced with a toxin of some kind. Kobolds live in these large strip-mine-like craters akin to a spiralling downward junk-tent city. Granted they can pretty much be found anywhere, they're survivors. The bats help them get from one edge of darkness to another pretty quickly too. Kobolds are often mercenary-like and can be found working for anyone except maybe the good guys because they are pretty greasy and do not tend to hide it. The Mines of Khurgan kind of shows off what these guys are all about, and it's fighting dirty (magic, backstabbing, traps and sniping).


New badge.

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 Post subject: Re: KS2014 News
PostPosted: Thu Sep 04, 2014 6:05 pm 
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Kraken, released (from customs)!

https://www.kickstarter.com/projects/dungeoncrawler/dungeon-crawler-fantasy-miniatures/posts/971889

And, final preview for KS2014 is the Behemoth artwork, Patrick is still working on the sculpt. It is on an 8x8 base, and will be our last mini of that size for a while.

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Behemoths are essentially a kaiju, enormous monstrous beings (not a dragon) that devour all in their path. They are limited in number because they are so dangerous during their feeding frenzies when it's kill or be eaten! Then they slumber for decades before waking to feed again. The Orcs keep a very limited number of such beasts in an unnaturally extended slumber, then awake them to feed, or wake them to destroy their enemies! Some of their young, hatched from eggs are kept as pets or mounts by the most powerful of Horde leaders. Once they achieve a certain size and age, they begin to settle in to their hibernation pattern.

How does the Behemoth fit in to our Storm Riders campaign exactly? you might ask. The Behemoth has a crown of horns atop its head that, once they have reached a certain size, a medium sized figure could fit nicely between - and that rider is actually our 2nd sculpt goal the Orc Shaman (remember her?).


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Now, don't worry, not all of our Stretch Goals are going to be rider-based, we do have plans to do other figures as well, many of which we've revealed in the past, and we hope to have you flooded with pre-painted plastic.

Once we reach $90k we will no longer have split sculpt and paint goals as we estimate we'll be at a steady paced ascension by that point (we'll see if things slow down or not). We have a very special SUPER Stretch Goal lined up for our 19th @ $160k, which we are planning on blowing your minds with. That's a fair bit bold of a goal, so we know we're being ambitious here. :)

Thanks for reading our reveals over the last few weeks...

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 Post subject: Re: KS2014 News
PostPosted: Sat Sep 13, 2014 5:21 pm 
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I'm planning to delay the KS 1 week, so the mail has a little more time to move. Also, these dates feel better overall. Ending on a Saturday, the first of November, means folks should have pay cheques covered. ;)

So I'm locking in:

Monday, Sept 29th is launch date (9am EST).

Friday, Oct 10th the Early Birds end (Midnight, EST).

Saturday, Nov 1st the Campaign ends (Noon, EST).

Good?

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